Devlog - Shawn Newlin - 10/18/24 - Field System


Part of what I worked on this week was setting up the field with an hoe animation. A problem I ran into with the field system was getting the field to be able to be interacted with and update the tiles. After awhile of brainstorming and researching, I learned about SetTile, which allows me to swap out the tile at a specific world position for another TileBase. This is super handy when wanting to till the dirt and have it visually change to indicate the success of the action for player feedback.

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