DevLog - TileMapping


Author: Chance Clark  Date: 10/11/2024

Since this is my first time working on a 2D game as a level developer, I didn't know exactly know where to start with creating the map for the farm. So after a starting tutorial from one of the other developers Shawn, teaching me how to create a tile palette on unity; I was able to get some practice in with a practice farm and have made a mock up on how I want the farm to look for the first build. This along with a tutorial I found on 2d colliders for builds, trees & fences, should provide a decent feel for the exploration boundaries on the first implementation of the farm. 

Get Noble Roots

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